Bachelor of Arts
3 or 4 semesters*
The rapidly evolving, highly competitive animation and games industry offers ample career opportunities for skilled professionals who are able to develop innovative formats and lead creative teams. The English language Master‘s programme Animation and Game Direction offers students advanced theoretical knowledge and methodological competencies in order to develop directorial authorship based on intense genre knowledge, industrial standard producing practices as well as strong leadership skills. Students are enabled to create compelling, original content as well as carry out relevant research in the field of animations, games and emerging technologies such as virtual reality, augmented reality or artificial intelligence.
The Master‘s degree qualifies students for creative lea-dership roles in the international animation and games industry, such as
From the very beginning, the programme is project-based and application-oriented, combining the areas of animation and game in an interdisciplinary manner. After deepening their knowledge of scientific and conceptual design methods, the students quickly take over their own directing and producing projects, leading production teams from concept development to final release. For the Master‘s thesis, students usually design and implement a directorial project based on their own artistic and academic research. Cooperations with partners from industry, research or culture are strongly encouraged.
Bachelor‘s degrees with 210 CP qualify for the 3-semester programme version. Applicants with a 180 CP Bachelor‘s degree must apply for the 4-semester version. The 3-semester course can only be started in the summer semester. The 4-semester course starts in winter and summer semester. It includes an additional industrial placement semester with 30 CP, which is completed in the 1st or 3rd semester, or, alternatively, a study abroad semester in a related field with a scope of 30 CP. Detailed curriculum information can be found in the module overview.